![]() There is also terrain weakness for H Infantry if they stand in forests/bushes or upon rocks they are vulnerable to attack (take more damage). Now terrain bonuses, L Infantry has a defensive bonus whilst in bushes/forests (greater bonus in forests), Cavalry don’t have any terrain bonuses … S Range gains an attack bonus whilst standing on rocks, H Infantry gain a defensive bonus whilst on grass and Siege units gain an attack bonus whilst on hills. ![]() Mounted Archers are classed as Archers not Cavalry. You could just hover over the units with your mouses/cursor to view the units details, it tells you basically everything about the unit including it’s bonuses. Light Infantry has a bonus (attack/defence) against Cavalry (fast), Cavalry has a bonus against Archers (short range), Archers have a bonus against Heavy Infantry, Heavy Infantry has a bonus against L Infantry and Siege (Long Range) has a bonus against other Siege and H Infantry. So let’s start off with the basics of warfare it’s kind of like rock, paper and scissors, in a sense. because I’ve nearly finished the map and can’t proceed any further at this time, I can’t exactly choose my fights, so I’m going to have to make do with images of my neighborhood’s defences. Hey everyone, this is a little guide to some tactics that can and will help you defeat most defences and even units an age above your own… with a little help of terrain and the AI’s stupidity of course lol. Forge of Empires Warfare Guide by Frankus-I
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |